Project #3 Experimental Clock
Description
My experimental clock is a timer that is in the form of a Starbucks coffee cup, the time that takes for the coffee to drain is three minutes. I rarely consider how fast can I finish a cup of coffee in real life, I just remember most of them gone too fast. Usually, when I'm working, I forget about time, I think this coffee timer can alter the way I check on time, which is looking at my watch at a random time.
Design Process
My design process for this coffee timer can be concluded in 3 steps. First, I focus on drawing out all the basic shapes in the p5 sketch, then I define all the variables, which are the height of the coffee liquid and the second. I used the if, else statement to explain how the height of the coffee liquid reduce while second elapsed.
Reflection
A bit complicated for an art student to do. In my original sketch, the shape of my coffee liquid is a quadrangle, but I couldn’t figure out the function that involves all the slopes, I just hope I can have stronger math skill. What I learned from the assignment, is that using time as a variable to create an animation is very interesting, because it gives people a strong sense of connection, allowing viewers to connect a digital graphic with real-time. I think this brings the user closer to the two-dimensional world.